Hope it does.. :)
Here’s the forum for the game project:
And here’s the game design doc:
Hope that helps :)
Thanks for your suggestion..Actually there’s a
where you can ask questions about any language. Maybe, when the forum
gets flooded with questions, we’ll make a seperate forum for each
language out there :)
For your question, maybe this page would help:
What’s the devmaster game project all about? Where can I read some more
about it? (I’m very curious in game development)
Please don’t cross post. Your other posts have been deleted.
i’d like to but most of the active members of this forum, like myself,
are working on a community game project.
i wish you good luck anyway. btw, what is your game idea ???
Shit, now I start spaming myself :o
er huh okay sure :eek:
Plz don’t spam here…thx
lol. Phaetos, you’re nearly dead.
Man, the amigas were the greatest. I never got into coding on them (I
was too young) but I’ve still got my 500+.
I used to like asm, too. It was the second language I learned after
Basic on my C64 *g*.
Yes, I am a bit old (30 Years now). I really liked Assembler back on
the Amiga as it was
nearly as easy as Basic but much faster :lol:
Today I don’t use assembler anymore as I noticed that the extra time I
optimize algorithms is better than to need the same time to implement
somewhat slower algorithm im assembler…….
I find FMOD to be very easy to use. I think I had a demo program up and
running within 5 minutes of installing the SDK.
I think OpenAl
well, IIRC loki software wrote SDL (at least started it) so I think all
loki’s games use SDL. Plus UT2003. However you are right, only
cross-platform intended games use SDL.
Still good though, but I have no experience in CV writing, so I can’t
say if it’s good to put on a CV. I’m sure it ain’t bad :)
I dont really drink tho - but I will adjust with something other than
In the near future is - err… anyways take ur time :D
baldurk: Cud you send a list of the games that use SDL?
AFAIK ppl use SDL IF they have to write the game on Linux/win etc
;basically cross-platform. However maybe 2% of the games are in this
If you are talking of part time gamers - no worries they have to use
SDL - its GPLed if I am right.
It’s cool - i’m guessing that since the linux port of Civ. (was it ‘call
to power’?) was coded in SDL it won’t hurt to add
SDL to my CV B)
CyraX dude im sure Ill be in Mumbai sometime in the next couple of years
- ill get you a drink then!
later guys, watching memento now
I’ve emailed my new tut to apex. It’ll baptise you in SDL + OpenGL, as
it shows how to bring up a window and OpenGL. Some of the stuff is for
*nix (it is a *nix tut) but the code should compile on windows.
also, one minor point, SDL cannot do everything DirectX can. Although
there are projects to go along with SDL that can.
CyraX: actually, quite a few companies use SDL. Not exclusively I don’t
Drink, oh well, just parcel it over to India.
SDL is generally not used in Games (Production level).
However its the experience in gaming that counts and not the tools you
Yeh - it’d be cool - getting a pint up to mars might be a bit of a
mission though! :eek:
Jus 1 thing - how are the companies going to feel about my knowledge of
do you think I should learn the ins n outs of ogl before applying, or
can I just
add ‘games development with SDL’ on my CV?
Oh - btw - I was thinking about my thesis & decided I should do
New Product Development in the VG industry, maybe get a few companies to
help out! :yes:
anyway - Im out, later
I guess im in the same boat as you (experience with programming - just
not on game programming)
I’ve been learning SDL(simple directmedia layer), a multimedia library
API - it’s an alternative to Direct X,
but it’s open source & supports multiple o.s’s
finding it great right now - there are some good resources on the net if
you’re interested. check out
and cone3d.gamedev.net (tutorials)
also check out nehe.gamedev.net
been good so far - it’s all pretty straightforward if you know C!
btw - guys what’s going on with the project?
cool! Free drink and a rare compliment! oh yeh.
SDL is really easy to learn. Have the docs in one hand, and sample code
in another and you learn pretty damn fast.
It means you can contribute in the ways you feel comfortable with, while
allowing others to do where you aren’t so talented, and then learn from
the overall project.
haha if I get job at rare Im taking all you guys out for a drink
then Ill recommend you guys for any openings - it was you lot
who helped me get started right?
now i got to get my game in order - im working on a menu screen
Do you guys need one for the project?
I have an idea of a platform type game, using the mouse to control
the direction of the gun….now all i need to do is learn to code SDL!