Game Development News & Links
iAuxSoft announces release of iAuxSFX Audio Engine for Android
by Dmitry Kostjuchenko at Sep 15, 2010
New Texture Collection from Quotix Software
by Quotix Software at Sep 15, 2010
Pascal Game Development Community Site Relaunch
by Jason McMillen at Sep 12, 2010
libRocket removes licensing fees and switches to MIT license
by Lloyd Weehuizen at Sep 10, 2010
Esenthel Engine supports iPhone, iPad and iPod Touch
at Sep 10, 2010
CopperCube 2 released
by Ambiera at Sep 09, 2010
3D Rad v7.03b Now Fully Backwards Compatible
at Sep 04, 2010
Korean Game Developers Adopt Autodesk Kynapse Middleware
by Raz Public Relations at Sep 01, 2010
jMonkeyEngine 3 releases Alpha2
at Aug 31, 2010
GLBasic V8 is now available
by Nicholas Kingsley at Aug 28, 2010
Darwin Dimensions Announces Back-to-School Discount for University Students and Faculty on EvolverPro.com
by Raz Public Relations at Aug 26, 2010
Next major release of iAuxSoft’s audio/networking/sql db C++ programming engines.
at Aug 26, 2010
Open-source 3D engine PixelLight released
at Aug 26, 2010
Koonsolo RPG Editor Adds Auto Layering Tilemap Editing
by Koen Witters at Aug 19, 2010
Matali Physics now supports Windows Phone 7
by komires at Aug 16, 2010
Spinor Breaks New Ground for 3D in Web
by Folker Schamel at Aug 14, 2010
Darwin Dimensions Offers Character Promotion For 3D Professionals On EvolverPro.com
by Darwin Dimensions at Aug 11, 2010
Esenthel Engine is now Cross Platform - supporting Windows and Mac, iPhone will be added soon
at Aug 08, 2010
by jcl at Aug 04, 2010
Hadron Game Engine v0.1.0 Released
by Jarrod Davis at Aug 03, 2010
GroundWiz RTS Procedural Planter Released
at Aug 03, 2010
3D Rad v7.02b Now Supports PhysX Box Primitives
at Aug 02, 2010
Leadwerks Engine 2.4 and pureLIGHT
by Leadwerks Software at Jul 29, 2010
IGDA Leadership Forum Registration now open
by Joseph Sapp at Jul 22, 2010
Autodesk Acquires Illuminate Labs, Maker of Beast Lighting Middleware for Games
by Raz PR at Jul 21, 2010
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