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1

Replication in networked games: Overview (Part 1) External_link

(0fps.wordpress.com)
1

What's the best websites and sources to get press attention on an upcoming indie game?

3

What is the future of DirectX?

5

Noise Functions and Map Generation External_link

(www.redblobgames.com)
5

Feedback for the new DevMaster.net

2

The Universim External_link

(theuniversim.com)
4

Valve reveals haptic game controller External_link

(www.bbc.co.uk)
2

Q&A: Doom’s Creator Looks Back on 20 Years of Demonic Mayhem External_link

(www.wired.com)
4

Dolphin Emulator and OpenGL drivers - Hall of Fame/Shame External_link

(dolphin-emu.org)
4

AMD unveils revolutionary 'Mantle' API to optimize GPU performance External_link

(www.techspot.com)
1

Delta Time vs. Frame Rate

4

Siggraph 2013 Animation Festival

4

GPU-Based Importance Sampling External_link

(http.developer.nvidia.com)
2

Using CUDA for image compositing?

1

Spritesheet Animation in OpenGL

1

OpenGL Texture Compression

2

They way things were

1

Sunday morning fun

3

Call for a New Post-Processing Pipeline External_link

(diaryofagraphicsprogrammer.blogspot.com)
1

KGE 0.1.0 Released External_link

(kge3d.org)
3

dim3 Ray Traced Shooter External_link

(www.klinksoftware.com)
3

'Rasterization patterns' of Haswell GPU External_link

(www.g-truc.net)
1

Seeking cost and time estimates of features for software in development.

1

Non-AABB question

1

JavaScript and 3d graphics don't mix External_link

(mortoray.com)
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