Game Development News & Links
Volumetric Clouds with GPU Ray-Casting Comes to SilverLining 2.0
by Frank Kane at Oct 11, 2010
Autodesk Hosts Digital Entertainment Conference Online
by Raz Public Relations at Oct 06, 2010
Major Update for the NeoAxis Game Engine (0.9)
at Oct 03, 2010
Matali Physics engine switched to .NET 4.0 and Mono 2.8
by komires at Oct 02, 2010
Platinum Arts Sandbox Free 3D Game Maker 2.6 Release
by Platinum Arts LLC at Oct 01, 2010
3D Rad v7, Fully Powered By NVidia PhysX, In Its First Official Release
at Oct 01, 2010
GeeXLab Demotool 0.2.5 Released
at Sep 30, 2010
Special Report with Career Advice for AI Programmers
by Alex J. Champandard at Sep 30, 2010
Unity 3 Released
by Alison Beasley at Sep 28, 2010
New C4 Engine Demo Released
at Sep 28, 2010
jMonkeyEngine is an "Open Source Graphics Software" Finalist
at Sep 24, 2010
Bullet 2.77 Physics SDK adds OpenCL cloth simulation
at Sep 24, 2010
Call for Papers: VS-Games 2011
by VS-Games 2011 at Sep 21, 2010
Unity Technologies and Allegorithmic Announce Partnership
by Alison Beasley at Sep 21, 2010
BlendELF 0.9 Beta 3 Released
by Samuel Anjam at Sep 20, 2010
Happy month for licensing Unigine engine
at Sep 16, 2010
Galaxy Engine Released
by Justin Meiners at Sep 15, 2010
iAuxSoft announces release of iAuxSFX Audio Engine for Android
by Dmitry Kostjuchenko at Sep 15, 2010
New Texture Collection from Quotix Software
by Quotix Software at Sep 15, 2010
Pascal Game Development Community Site Relaunch
by Jason McMillen at Sep 12, 2010
libRocket removes licensing fees and switches to MIT license
by Lloyd Weehuizen at Sep 10, 2010
Esenthel Engine supports iPhone, iPad and iPod Touch
at Sep 10, 2010
CopperCube 2 released
by Ambiera at Sep 09, 2010
3D Rad v7.03b Now Fully Backwards Compatible
at Sep 04, 2010
Korean Game Developers Adopt Autodesk Kynapse Middleware
by Raz Public Relations at Sep 01, 2010
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