Game Development News & Links
Guild Wars 2 - Developers "Behind The Scenes" Interview
at Mar 05, 2011
GroundWiz RTS (Real-Time Shaders) Demo & Benchmark
at Mar 04, 2011
New C4 Engine Demo Released
at Mar 02, 2011
CopperCube 2.5 released, adding support for Molehill
by Nikolaus Gebhardt at Mar 02, 2011
3D Rad v7.15 Adds Fully PhysX-based Vehicle Simulation
at Mar 01, 2011
PixelLight 0.9.5-R1 released
at Feb 23, 2011
MoMinis lets developers make 2D games for any mobile platform
at Feb 23, 2011
Kochol Game Engine 0.0.6 released
by Kochol at Feb 22, 2011
Autodesk Announces Intent to Acquire Scaleform Corporation
by Katie at Feb 17, 2011
Apps Go Global Conference-Make Your Apps Succeed in the Global Marketplace
at Feb 15, 2011
Android platform support in Unigine Engine
at Feb 14, 2011
PathEngine Announces SDK Release 5.26, New Licensing
at Feb 08, 2011
Messiah studio pro for US$40 promo
by Alvaro F. Celis at Feb 07, 2011
WP7 support, loads of features in SunBurn Engine
by Synapse Gaming at Feb 07, 2011
Scaleform to Unveil UI Technology for Mobile Application and Game Development at Mobile World Congress
by Raz Public Relations at Feb 07, 2011
Maratis, new open-source game creation
by Anael at Feb 01, 2011
PyroGine v1.0-a3 Release
at Jan 29, 2011
Time Warner Cable's Connect A Million Minds Initiative Partners with Carolina Game Summit
by Sarah Van Horn at Jan 27, 2011
Woody3D 1.1 SDK Evaluation, License Updates, and Free Tree Model Library
at Jan 25, 2011
Mandreel: Run C++ on WP7 and the Web
by Ruben Ramos at Jan 24, 2011
Welcome Back GarageGames!
by Alvaro F. Celis at Jan 23, 2011
Gamestudio Version 8.10 released
by Conitec Datensysteme at Jan 20, 2011
TransGaming Launches the $50,000 GameTree TV Developer Competition
at Jan 19, 2011
Allegorithmic’s Substance Redux Licensed by MMO Developers Runewaker, NetDragon and Wargaming.net
by Liaison at Jan 19, 2011
Designing Games for Motion Controls
by Scott Steinberg at Jan 14, 2011
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