Game Development News & Links
PixelLight 0.9.7-R1 released
at Jun 24, 2011
NeoAxis Engine 1.0 is finally released!
by Ivan Efimov at Jun 22, 2011
Maratis now support OpenGLES2 for iOS publishing
by Anael at Jun 17, 2011
PathEngine Announces SDK Release 5.27, New Licensing
at Jun 16, 2011
First Pascal Game Development Challenge Mini Competition
by Jason McMillen at Jun 14, 2011
Leadwerks Engine 2.43 Released
by Josh Klint at Jun 09, 2011
Linderdaum Engine released first Android game
at Jun 06, 2011
Torque 3d 1.1 out!
by Alvaro F. Celis at Jun 05, 2011
3D Rad v7.12 Becomes Finally Public
at Jun 03, 2011
Wacom's "Dare with Bamboo" Competition
by Dare to be Digital at Jun 02, 2011
SunBurn powers British Airways demo at Microsoft's WP7 Mango event
by Synapse Gaming at Jun 02, 2011
Gamestudio v8.2 Released, Adding HDR Rendering and Physics Features
by jcl at Jun 01, 2011
Matali Physics Adds Browser Support for Advanced 3D Physics
by komires at May 31, 2011
MachStudio Pro 2 Available for Free Download
by Alvaro F Celis at May 27, 2011
Game/AI Conference 2011 Final Line-Up Announced, Ticket Deadline!
by Alex J. Champandard at May 27, 2011
TinyCo Launches $5 Million Fund To Invest In Casual Mobile Game Developers
by Guest at May 25, 2011
Mixamo Launches Online Auto-Rigger service
by Alison Beasley at May 24, 2011
OpenGL Insights: Call for Authors
by Patrick Cozzi at May 22, 2011
Cyrus script 0.2 released
at May 15, 2011
Equalizer 1.0 Released
by Stefan Eilemann at May 11, 2011
Linderdaum Engine 0.5.99d released - FreeType support and internal web server
by Sergey Kosarevsky at May 08, 2011
Mandreel WebGL & Flash online demo released
at May 04, 2011
TransGaming and Free Bring On-Demand Video Gaming To France
at Apr 28, 2011
PixelLight 0.9.6-R1 Released
at Apr 23, 2011
Replica Software and Ideaworks Labs join forces to provide multi-platform network connectivity
by Martin Piper at Apr 20, 2011
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