Game Development News & Links
Intel® Graphics Performance Analyzers 4.1 Available for Free Download
by Monique Torres at Aug 01, 2011
The Portable Coder Competition - Winner Receives iPad 2
by Brad DeMorrow at Jul 29, 2011
FinalBot Launches Hold 'Em Summer 2011 Contest
by FinalBot Team at Jul 28, 2011
Unigine Engine is available for Mac OS X and iOS
by Unigine Corp. at Jul 28, 2011
Silverform SDK is available for a technical preview.
by Alexzander at Jul 21, 2011
Leadwerks Engine Evaluation Kit 2.4 Released
by Annika O'Brien at Jul 18, 2011
Linderdaum Engine brings in Android support
at Jul 17, 2011
Team6 Game Studio chooses GameLicenses.com for publisher search
by GameLicenses.com at Jul 15, 2011
Version 1.37 of MegaFiers Mesh Deformation and Morphing system for Unity released.
at Jul 14, 2011
Insidious Technologies launches Amplify - Virtual Texturing for Unity Pro
by Diogo Teixeira at Jul 14, 2011
S2ENGINE HD BUILD 02 Released
by Fabio Di Paola at Jul 13, 2011
Exit Games Partners with Marmalade to Power Fast and Easy Development of Online Games on Multiple Platforms
by Quoc Truong at Jul 13, 2011
World Gaming Executives adds GooglePlus 30+ Social Network Groups and Pages
by John Armstrong at Jul 12, 2011
Instinct Technology IPR acquired with Instinct Engine going Open-source
by InstinctEngine.com at Jul 08, 2011
Press Release: WAPT Pro 2.5: a load testing solution for mobile web applications and Silverlight
by Julia Wunder at Jul 06, 2011
GameCast Contest: 6 days left to submit for rough drafts
by Anat at Jul 05, 2011
GameLicenses.com and Biart Studio partner to find publisher for Deep Black
by Scott Kirk at Jul 05, 2011
Gaming the Educational System
by Tracey John for Digital Innovation Gazette at Jun 29, 2011
GameLicenses.com Launches Auction Site for Video Game Licenses
by Scott Kirk at Jun 29, 2011
Genetica Updated to 3.6
by CJO at Jun 25, 2011
PixelLight 0.9.7-R1 released
at Jun 24, 2011
NeoAxis Engine 1.0 is finally released!
by Ivan Efimov at Jun 22, 2011
Maratis now support OpenGLES2 for iOS publishing
by Anael at Jun 17, 2011
PathEngine Announces SDK Release 5.27, New Licensing
at Jun 16, 2011
First Pascal Game Development Challenge Mini Competition
by Jason McMillen at Jun 14, 2011
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