Shader Effects: Shadow Mapping
Shadow mapping is a hardware accelerated technique for casting shadows in a 3D scene. I...
We're happy and proud to announce immediate availability of Cafu 12.05, the May 2012 binary release of the Cafu Engine! Cafu is an open-source 3D game and graphics engine. The new version 12.05 culminates three years of exciting work into a new stable demo release: It marks the completion and fi...... Read more »
Shadow mapping is a hardware accelerated technique for casting shadows in a 3D scene. It has become the industry standard method for casting shadows due to its simplicity, its rendering speed, and its ability to produce soft shadows. This article will go over the shadow mapping technique as well ...... Read more »
NeoAxis Group is pleased to announce that new version of its all-purpose 3D game engine NeoAxis 1.2 was released. New version features numerous enhancements in different areas, including new tools in Map Editor and Resource Editor, extended localization support, ability to directly import new 3D ...... Read more »
gameplay v1.2 - An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games. ... Read more »
Kochol Game Engine (engine) added PhysX as a related library
Kochol Game Engine (engine) added screenshots
Kochol Game Engine (engine) updated support for the 'ZLIB' license
Kochol Game Engine (engine) updated 'Shadows, Shaders, Terrain, Physics, Special Effects' features
Kochol Game Engine (engine) has been updated.
DigitalHax wrote a review for Leadwerks Engine 2 (engine)
Oddity Engine (engine) updated 'Networking' features
Oddity Engine (engine) added 'Networking' features
Cafu Engine (engine) updated 'General, Lighting, Shadows, Texturing, Shaders, Meshes, Scene Management, Animation, Terrain, Physics, Networking, Sound, Tools & Editors' features
Cafu Engine (engine) added 'Special Effects' features